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FRANKY'S RACE

PROJECT OVERVIEW

The team:

  • 1 Level Designer

  • 1 Game Artist

  • 1 Game Programmer

Production time:

  • 8 Weeks

Engine:

  • UEFN engine

My Responsibilities:

  • Level Design and layout for the race track

  • Setdressing

  • Playtesting

FrankyRace_Overview.png

MY CONTRIBUTION

As a Level Designer on the Franky's Race project, I owned the design and implementation of the racetrack

  • Paper design, blockout and layout for the entire map

  • Adding race milestones, speed boosts and obstacles to the track

  • Playtesting and iterating with the help of a dedicated community

I was also responsible for set dressing and implementation of the Franky and Beast characters

  • Set dressing for 4 different zones/biomes where the race was held

  • Adding unique assets and placement of those assets

  • Adding functionality and purpose to the unique assets to the race

SHOWREEL

FRANKY X BEAST BATTLE ROYALE

PROJECT OVERVIEW

The team:

  • 1 Level Designer

  • 1 Game Artist

  • 1 Game Programmer

Production time:

  • 6 Weeks

Engine:

  • UEFN engine

My Responsibilities:

  • Level Design and layout for the map

  • Setdressing

  • Playtesting

FrankyBR_Overview.png

MY CONTRIBUTION

As a Level Designer on the Franky X Beast battle royale map I owned the design and implementation of the level

  • Paper design, blockout and layout for the entire map

  • Designing combat areas, weapon spawns and loot

  • Playtesting and iterating with the help of a dedicated community

I was also responsible for set dressing and implementation of the Franky and Beast characters

  • Set dressing for the entire map

  • Adding unique assets and placement of those assets

  • Adding scenes and setup with the characters from Franky and Beasts

SHOWREEL

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