FRANKY'S RACE
PROJECT OVERVIEW
The team:
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1 Level Designer
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1 Game Artist
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1 Game Programmer
Production time:
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8 Weeks
Engine:
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UEFN engine
My Responsibilities:
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Level Design and layout for the race track
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Setdressing
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Playtesting
MY CONTRIBUTION
As a Level Designer on the Franky's Race project, I owned the design and implementation of the racetrack
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Paper design, blockout and layout for the entire map
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Adding race milestones, speed boosts and obstacles to the track
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Playtesting and iterating with the help of a dedicated community
I was also responsible for set dressing and implementation of the Franky and Beast characters
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Set dressing for 4 different zones/biomes where the race was held
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Adding unique assets and placement of those assets
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Adding functionality and purpose to the unique assets to the race
SHOWREEL
FRANKY X BEAST BATTLE ROYALE
PROJECT OVERVIEW
The team:
-
1 Level Designer
-
1 Game Artist
-
1 Game Programmer
Production time:
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6 Weeks
Engine:
-
UEFN engine
My Responsibilities:
-
Level Design and layout for the map
-
Setdressing
-
Playtesting
MY CONTRIBUTION
As a Level Designer on the Franky X Beast battle royale map I owned the design and implementation of the level
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Paper design, blockout and layout for the entire map
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Designing combat areas, weapon spawns and loot
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Playtesting and iterating with the help of a dedicated community
I was also responsible for set dressing and implementation of the Franky and Beast characters
-
Set dressing for the entire map
-
Adding unique assets and placement of those assets
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Adding scenes and setup with the characters from Franky and Beasts