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GHOST TRAIL
Runner game

"Keep your light alive to hold the dead at bay as you flee through a haunted forest!"

Wurst.png

Our group logo

About project

This was the first project we made at The Game Assembly. It tested our game-making skills as well as communication skills. The aim of this project was to get used to agile development and working with a team of many different disciplines.

PROJECT OVERVIEW

The team:

  • 3 Level Designers

  • 2 Game Artists

  • 2 Animators

  • 5 Game Programmers

Production time:

  • 8 weeks half-speed = Around 160 hours.

Engine:

  • Unity as Level editor and main engine

My Contribution:

  • Level Designing all levels together with LD colleague, switching ownership.

  • Level Propping / Level Art

  • Lighting all scenes

  • Member in Gameplay task force

  • Member in Player task force

PROJECT SHOWREEL

Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.

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