GHOST TRAIL
Runner game
"Keep your light alive to hold the dead at bay as you flee through a haunted forest!"
Our group logo
About project
This was the first project we made at The Game Assembly. It tested our game-making skills as well as communication skills. The aim of this project was to get used to agile development and working with a team of many different disciplines.
PROJECT OVERVIEW
The team:
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3 Level Designers
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2 Game Artists
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2 Animators
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5 Game Programmers
Production time:
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8 weeks half-speed = Around 160 hours.
Engine:
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Unity as Level editor and main engine
My Contribution:
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Level Designing all levels together with LD colleague, switching ownership.
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Level Propping / Level Art
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Lighting all scenes
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Member in Gameplay task force
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Member in Player task force
PROJECT SHOWREEL
Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.