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Faewalkers: A story of two sisters
Mobile puzzle game

"Turn the world upside down and bring your sister back from the darkness."

TwoWorlds_P2.png

Our group logo

About project

PROJECT OVERVIEW

The team:

  • 2 Level Designers

  • 3 Game Artists

  • 3 Animators

  • 4 Game Programmers

Production time:

  • 8 weeks half-speed = Around 160 hours.

Engine:

  • Unity as Level editor and main engine

My Contribution:

  • Level Designing all levels together with LD colleague, switching ownership.

  • Level Propping / Level Art

  • Lighting all scenes

  • Member in Puzzles task force

  • Member in Environment task force

The second project was a puzzle game that was made for mobile. It was a big step up from our previous project and designing this game was very different from other projects we had done before.      It taught us a lot about puzzle making and the psychology behind puzzles and how players react to them.

PROJECT SHOWREEL

Feel free to scroll through the images to view our process and in-game scenes that I have been a part of.

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